Usability plays a critical role for websites in general; however, it is especially important when your users are in every demographic in the United States. In addition to being simple to use, it must be securely designed to handle sensitive information, and capable of handling the large quantity of users without interruption to the overall user experience. As stated in our blog post on Healthcare.gov, flaws in the user experience can generate enormous costs incurred by customer service charges.
As the saying goes, an ounce of prevention is worth a pound of cure, which certainly applies to usability research and careful planning of websites this large and important. Ensure that usability standards are met to provide the best user experience, while minimizing errors and raising customer satisfaction.
Free Webinar: Why Do Video Game Usability Research?
Join us on February 25th @ 2pm CST at our free webinar to learn about some user experience research strategies that can help you analyze gamer behavior to help make better games.
Usability and user experience (UX) testing are a critical component of successful video games. Most game studios have usability experts involved in design, helping to create intuitive user interfaces, and solving quality assurance (QA) issues that can come up during gameplay.
However, QA and basic user testing do not ensure a successful game. Many components involved in game design create the overall game experience. A game’s ability to help players generate goals with meaningful outcomes and the use of scaffolds to encourage in-game learning are a couple of areas to analyze during game UX research.
The director behind the innovative video game Nevermind tells us why biofeedback is the new frontier in gaming. In the future, horror games will know when you’re scared. And then they’ll get scarier. Read More →
Know what kind of experience you create for your users: always design with usability in mind to create meaningful outcomes with lasting results.
All the best for you and your business this month,