Cloud computing

How Google is Melding Our Real and Virtual Worlds with Games, Apps … and Glass

“The world around you is not what it seems,” says Ingress, the virtual game that uses the real world as its gamespace. And, perhaps, when Google’s semi-independent division Niantic Labs is finished with its mission, we humans won’t be, either.

Google’s mission is to organize the world’s information and make it universally accessible and usable. Note carefully that Google says nothing about the Internet in that statement. 

Fear of Fun

Some day not all that far in the future, a new kind of entertainment is going to be perfected that will either be the coolest video game ever, or the media equivalent of a lethal man-made super-virus.

You can predict what that entertainment might be like just by extrapolating from technology that already exists.

Corning’s Second Day of Glass

Nearly a year ago, Corning (maker of Gorilla Glass), released a video encapsulating it’s vision of the future. It’s since gotten 17 million views on YouTube, and started numerous discussions and responses.

In the video, Corning predicted large scale desktop touchscreen displays, bigger video screens, and dynamic billboards. And while much of the video is still in the future, the OLED TV’s shown by LG at this year’s CES do seem to bring the video to life.

Pros and Cons of Major CMS Systems

Many companies approach us and ask, “I want to maintain and update my own website. What CMS system do you suggest?” When reviewing content management systems (CMS) with clients, we go over the pros and cons of the most popular systems, and evaluate their background and website capabilities to ensure that the correct CMS system is selected for your company. Sometimes a CMS system is not the solution for a company, and an affordable monthly maintenance program is more appropriate.

Following, we discuss the pros and cons of three major CMS systems: Drupal, Joomla, and WordPress.

The Future of Gaming: A Portrait of the New Gamers

Future of Gaming The Future of Gaming: A Portrait of the New Gamers
In the spring of 2011, Latitude Research launched a study to understand the recent explosion in gaming, driven in part by the popularity of mobile phones and tablets. Specifically, the study sought to uncover how the profile of the stereotypical gamer has changed, various motivations for gaming, and the evolving role of games in moving traditionally online experiences into the “offline” world—suggesting new opportunities for game and technology developers, educators, and social innovators.

For IBM’s Watson technology, What Happens After “Jeopardy!”?

WatsonJeopardy For IBMs Watson technology, What Happens After Jeopardy!?

IBM’s Supercomputer Has Implications for Healthcare, Information Tech and More

Wouldn’t it be nice to have your very own supercomputer in your pocket?

If your laptop crashed while you were working on a major presentation, you could ask your portable expert to help diagnose the problem. If you wanted to bone up on Middle Eastern history, you could ask it to comb every document available and then wrap it all up in a simple summary (annotated, of course).

Apple’s New Patent for Multiplayer GPS Enabled Interactive iPhone Games

patent 101104 11 Apples New Patent for Multiplayer GPS Enabled Interactive iPhone Games

A newly unveiled Apple patent (USPTO #20100279768) reveals Apple’s plans for multiplayer, location-aware interactive iPhone games.

In a nutshell the patent describes how iPhones could be used for real-world cooperative gameplay, using the iPhone’s sensors, camera, GPS module and WiFi/wireless internet connection.

The Future of Mobile: Invisible, Connected Devices with Infinite Screens

iThink The Future of Mobile: Invisible, Connected Devices with Infinite ScreensImage: From Introducing the iThink by Paul Mic on his The Monkey Buddha blog

The history of smartphones looks something like this: At the end of 2008 the very first Android handset was available on T-Mobile in the US. The iPhone has existed for 3 years. The very first Blackberry featuring push email came out in 2002.

From WAP and push email to iPhone in 5 years. From one iPhone to 60 different Android handsets in under 3 years. At that rate it’s challenging to create a credible mobile roadmap that extends as far as 6 months- and the rate of change is increasing.

The Social Media Revolution


This video is a refresh of the original video with new and updated social media & mobile statistics that are hard to ignore. Based on the book Socialnomics by Erik Qualman.

The use of social media as a marketing tool has become prominent in the modern business world because it is an extremely effective way to promote products and services to a targeted audience. While standard websites serve as a one-way monologue, social media opens up dynamic dialogue with customers: creating interaction and personal connection.

Technology Changing How We Work, Play, Shop

Virtual saleswoman Technology Changing How We Work, Play, ShopVirtual saleswoman and other technology changing how we work, play, shop

Our avatars are coming. Those mobile and 3-D and interactive technologies being created around us are about to beam us into a new world, filled with workday holograms, avatars and stuff we called magic only a few years ago.