Enough said!
Visit http://www.situatedresearch.com/services-software.html for more information.
Image by: Eric Burke
Posted by: Situated Research, LLC
Related Posts:
- Accuracy vs. Insights in Quantitative Usability
Summary: Better to accept a wider margin of error in usability metrics than to spend... - Gaming Usability 101
This list of ten features should be embraced by game designers Steve Krug argues in... - Castlevania: Good Usability, Poor User Experience
Konami recently sent us a copy of their new title, Castlevania: Lords of Shadow. After... - Microsoft Develops Shape-Shifting Touchscreen
Microsoft this week filed a patent application covering a novel way to construct a “tactile”...








most of the websites reviews I saw said that Kinect was really limited in the technology and the titles weren’t that great.
Forrest-
Yes most of the reviews on Kinect say that the game titles are not that good as of yet. That will change however it will just take some time. The Dance game is a lot of fun and so is the athletic game that comes with the Kinect.
As for Kinect’s technology they have something awesome here. No controller is a fascinating idea and it works. The accuracy on the Kinect is precise every time.
For $150 it is well worth getting and trying out.
Take care and thanks for posting your comment.
Here’s Jakob Nielsen’s take on Kinect: http://www.useit.com/alertbox/kinect-gesture-ux.html